01 about

Game Designer

I've got a Master's degree in Economics with a focus on statistics and a deep love for designing game systems and analytics from crafting and ability trees to analyzing player data and creating heat maps to understand player behavior. I also do game design and gameplay programming specializing in VR and Unity and write quests and storylines. 


Currently building a multiplayer socio-political trading card game using Unity by drawing on my economics background and using game theory concepts like prisoner's dilemmas to craft exciting multiplayer strategies and macro-economic theory to simulate the effects of globalization, nationalism, and capitalism on the different power verticals of society.


Working on solving problems in VR, mapping player tracking to switch seamlesslly from 2D to 3D in Virtual Reality, using gaze based controls and speech recognition to increase immersion and decrease dependency on text in VR.


02 portfolio


03 contact



San Francisco, CA